Jobs

We’re a small team of highly-skilled professionals (the majority has 10+ years of experience) who have passion for games and gamedev
Join to us

VFX Artist / special effects and graphics specialist

Full-time job in the office
Tasks

— Create effects for mobile gaming in the Unity3D environment
— Create new VFX effects from scratch
— Adaptation of ready VFX from the asset-store according to needs of the project
—  Improvement/optimization of the existing VFX
— Draw textures, masks, and 3D objects needed for effects
—  Integration of created VFX into the game, link them to game logic, adjust timings, and synchronize with animations

Requirements

— Knowledge of Particle, Trail, Line systems in Unity
— Knowledge of Adobe Photoshop or other 2D packages to create effects
—  Knowledge of Maya, Houdini or other 3D packages to the extent necessary to create effects
—  Ability to produce good-looking effects for mobile devices optimized for performance

Would be a plus

— Understanding of the Render-Payline in Unity
— Understanding of shaders and ability to create ones
— Knowledge of DOTween or similar twin engines
—  Scripting knowledge for simple effects operations
—  Portfolio of works on game projects

For you

— Competitive salary, paid 2 times a month
— We purchase equipment for work according to your wishes
— KPI and Project Launch Bonuses
— Team of creative and positive people

Senior server developer C# (game server)

Full-time job in the office
Tasks

— Developing and maintenance of existing client/server interaction
— Implementation of new functionality
— Interaction with game designers
— Optimization of existing mechanics
— Optimization of network code performance

Requirements

— Excellent knowledge of C # and understanding of .NET
— Excellent knowledge of network protocols WebSocket, TCP, HTTP
— Excellent knowledge of the principles and aspects of RDBS and NoSQL databases
— Experience with PostgreSQL and MongoDb
— Experience in building distributed systems
— Ability to work with asynchronous and multi-threaded code
— Knowledge of server operating systems (Ubuntu, Debian)
— Unity gaming experience

Would be a plus

— Experience with Mono or .net Framework
— Knowledge of different approaches to data replication for network games
— Frontend layer development experience for Web (html, jquery, css) native or using third-party frameworks

For you

— Competitive salary, paid 2 times a month
— We purchase equipment for work according to your wishes
— KPI and Project Launch Bonuses
— Team of creative and positive people

Unity Technical Artist

Full-time job in the office
Tasks

— Development of new shaders
— Optimization of graphics content to improve performance
— Scripting for workflow automation (C# Unity3d)
— Participation in work evaluation and planning
— Synchronization of arts and developers
 
Requirements

— Technical Artist experience in gaming industry from 2 years
— Excellent knowledge of Unity and all its subsystems
— Ability to debug and optimize finished content (shaders and content) for mobile platforms
— Experience writing C # scripts in Unity editor to automate integration processes
 
For you

— Competitive salary, paid 2 times a month
— We purchase equipment for work according to your wishes
— KPI and Project Launch Bonuses
— Team of creative and positive people

Senior Unity 3D Developer

Full-time job in the office
Tasks
 
— Development of the client part of the game
— Development of client-server interaction and common game logic
— UI Layout List from Artists
— Integration of different third-party SDK

Requirements

— Experience with Unity3D (C#) from 3 years
— Excellent knowledge of Unity and all its subsystems
— Excellent knowledge of C#, ability to write clear, understandable, structured code
— Excellent knowledge of design patterns
— Ability to debug and optimize projects for mobile iOS/Android platforms
— Ability to create adaptive interferes with uGUI
— Ability to understand legacy code, to carry out refactoring
— Confident knowledge of the git version control system
— Discipline and responsibility

Would be a plus

— Participation in the development of released games for mobile platforms in a similar position
— Ability to work with shaders
— Experience with native plugins (In-Apps, PUSH notifications, analytics, advertising, social interaction)
— Ability to develop and maintain a stable architecture
— Ability to articulate your point of view clearly and accept the point of view of the rest of the team

For you

— Competitive salary, paid 2 times a month
— Necessary equipment for operation
— KPI and Project Launch Bonuses
— Team of creative and positive people
Why join us
The way we live
Check out how we work and spend free time in our amazing office
Our team

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